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#16 (permalink) |
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Prime Pedant
Join Date: May 2004
Location: Bææærgen
Posts: 1,924
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Re: Morrowind
It can be. Awfully extensive world, actually. With its depth you can really tell some work has gone into creating it. It's a lesson in world-crafting.
![]() However, if you're after an RPG, Knights of the Old Repblic is a better game.
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The tao that can be told is not the eternal Tao
The name that can be named is not the eternal Name * |
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#17 (permalink) |
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Join Date: Apr 2004
Posts: 640
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Re: Morrowind
Well, thats debatable. While I did really enjoy KOTOR, I found it to be far more linear in comparison to Morrowind. In KOTOR, you have to follow a set path, do not have the freedom to steal from shops, or manipulate ordinary objects. Whilst I know this is not what makes a good RPG, I feel a good RPG is something which has depth and flexibility.
Morrowind allows you to deviate from the the main plot completely. You can do it after youve beefed yourself up a bit, or never at all. Even after completing it, the games open endedness allows you to fulfill all the quests you may have missed out on. Also, the Construction Kit that came with Morrowind allows you to customise the game completely (the extent of which, dependant on your skill and knowledge of the Kit of course.) Its just my opinion, of course, but I feel if its depth and and non-linearity youre after, Morrowind is the one to choose. |
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#18 (permalink) |
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Prime Pedant
Join Date: May 2004
Location: Bææærgen
Posts: 1,924
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Re: Morrowind
I don't see how KOTOR is linear at all! It's one of the more unlinear RPGs out in a long time.
Interactment with the world might be slightly limited outside of what moves the plot/sub-plots, but the storyline itself is far from linear. I mean, there are two entirely different storylines which you can follow, even mix! I can agree with you that Morrowind has extensively more depth to it, but personally, I feel the strict accordance to the storyline enhances the experience instead of lowers it. I never felt much involved with the quests - even the main quest - unlike KOTOR where the entire thing was a very gripping experience. Morrowind just feels too diluted in comparison.
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The tao that can be told is not the eternal Tao
The name that can be named is not the eternal Name * |
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#20 (permalink) |
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Prime Pedant
Join Date: May 2004
Location: Bææærgen
Posts: 1,924
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Re: Morrowind
The fact that you can kill anyone you like (well, don't like) is nice in Morrowind.
__________________
The tao that can be told is not the eternal Tao
The name that can be named is not the eternal Name * |
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