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02-28-2005, 07:48 AM
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#16 (permalink)
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Outside
Join Date: Nov 2004
Posts: 3,301
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Re: World of Warcraft
Quote:
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Originally Posted by McMurphy
Interesting, Leto. I am wondering if there is enough Warcraft users here to start a Chronicles guild. If there is a need, an American branch of the guild could be created, but, by the looks of things, an European guild would do just fine. This idea is something I would like to present to Brian and get approved after I gauge the interest in the notion.
[Edit: If anyone believes that a different game would be more successful in relation to a guild forming, please speak up!]
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Any MMORPG could be fine to form a guild. But this is one of the easiest.
Personnaly, I like a complety free one too, but without fight : http://www.atitd.com/ For ones who are interested in Ancient Egypt and economical sims, it's very good. And very User-friendly.
For a WoW, we could start to check on which server are we all playing.
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02-28-2005, 05:35 PM
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#17 (permalink)
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Waiting at the Crossroads
Join Date: Feb 2005
Location: Under a pile of paper
Posts: 1,311
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Re: World of Warcraft
If/when I start playing I imagine that my fps clan will rope me into playing alongside them...
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03-18-2005, 04:29 PM
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#18 (permalink)
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Last of the Windsong Clan
Join Date: Mar 2005
Location: Squamish, BC, Canada
Posts: 38
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Re: World of Warcraft
I love this game though there are a few sore points with me, like unstable servers and a company that seems to place customer service at the lowest point on their list of things they need to improve upon. The other part that bothers me is the fact that Horde can't speak to Alliance. What this does is it takes away the best part about Roleplaying your character. By making it so you can't speak to your true enemy they make the enemy just another monster that is much harder to kill. When you meet an enemy player there is really no choice except to fight, ignore, or emote to each other.
If you could speak then a whole host of other possibilities are availale some of which would of course be "trash talk" but then again I don't want to RP with that type of player anyway. So many game designers are so afraid to let enemies speak to each other and in my estimation this is what really kills roleplay in most of these game. To RP with the enviroment, IE: the NPC's or monters, is too great a chore for most players and RP dies right there.
Ahh well I am having fun with this game none the less and I will probably stick with it at least until they implement housing in the game so I can see if that will develop more of an in game community feel to it.
Rahl
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03-25-2005, 01:31 PM
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#19 (permalink)
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another brick in the wall
Join Date: Jan 2005
Location: Vancouver, BC
Posts: 224
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Re: World of Warcraft
Rahl I agree strongly, faceless enemies are no fun. This is why in my opinion NWN is supirior to WoW. WoW may have nicer graphics and more people, but it also has much more lag, and that same sense of aloneness one got from other blizzard rpg games like diablo. In NWN the server you play on will have regulars, making it more like a community since your playing with/against the same people every day. Not to mention that you ACTUALLY get to talk to them and maybe even have a reason to fight them, other than assumed racism/territorialism. The other difference is NWN is far more diverse since each server is a whole different world, with entirely different rules and goals to adapt too. In this way it is fun for a more varied group of people since there are varied types of gameplay and everyone can pick what suits them, rather than the 1-size-fits-all blizzard BS. It is also more community like since the rules are decided and enforced by people who you may actually meet and who will be watching and manipulating you, rather than just a list of rules and a group of NPCs.
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04-18-2005, 08:12 PM
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#20 (permalink)
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Last of the Windsong Clan
Join Date: Mar 2005
Location: Squamish, BC, Canada
Posts: 38
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Re: World of Warcraft
I think maybe I should buy NWN I never did and I am seeing that I regret that now. The first MMOG I played extensively was Ultima Online and I got into the Seer quests in that game. Seer's were ordinary players who applied to become Dungeon Masters, for lack of a better term that is understandable. They were given special accounts that had some special abilities like being able to spawn monsters at locations they needed for their storylines and they could make permanent gates, items with special names and a few other things that allowed them to bring dynamic stories to the game. Some of these Seer quests ran for the better part of a year real time and it truely did feel like you were part of a good novel. Your own actions could actually change the plot to some degree.
I think I keep trying MMOG's hoping to find that level of RP again and perhaps its been there all along in NWN. There is one MMOG that I am hoping will bring that back and you can find out about it here:
http://www.agesofathiria.com/
Read the entire FAQ and then register and take part in the forums I truely do believe this will be the next step in the evolution of the online persistant game world, I hesitate to group this with MMOG's it will be different.
Rahl
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04-18-2005, 11:57 PM
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#21 (permalink)
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*****Dux Bellorum*****
Join Date: May 2004
Location: The Road
Posts: 6,200
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Re: World of Warcraft
I still haven't played it, but if a guild was formed then I would be more than interested in taking part.
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04-19-2005, 12:38 AM
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#22 (permalink)
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another brick in the wall
Join Date: Jan 2005
Location: Vancouver, BC
Posts: 224
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Re: World of Warcraft
Yeah its a great game, the only down side is you have to buy the main game and 2 xpacs just to be able to play on most servers. It costs about 80$ Canadian + tax.
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04-19-2005, 12:47 AM
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#23 (permalink)
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Last of the Windsong Clan
Join Date: Mar 2005
Location: Squamish, BC, Canada
Posts: 38
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Re: World of Warcraft
Please note that Ages of Athiria is still in the development stages at this point. In fact the dev's are still seeking an investor but they have recently come up with a plan to fund the project with their own money, saying that it will allow them to make the game the way they want to although a bit slower then if they had a solid investor.
As for WoW I play on Cenarion Circle alliance side and anyone who wanted to join the guild I have there need only stop by http://elementsofavalon.com read the guild charter and then come in game and contact Elderon if I am online, or Finious and tell him Elderon sent you. We are not really an RP guild I find that the game world of WoW is not all that great for RP but instead we are a guild that loves to help each other and make sure everyone has some good fun.
Rahl
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04-19-2005, 01:27 AM
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#24 (permalink)
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Prime Pedant
Join Date: May 2004
Location: Bææærgen
Posts: 1,924
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Re: World of Warcraft
Anyone playing on the US servers?
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04-19-2005, 02:18 AM
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#25 (permalink)
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*****Dux Bellorum*****
Join Date: May 2004
Location: The Road
Posts: 6,200
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Re: World of Warcraft
Are you still in the US?
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04-19-2005, 05:20 AM
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#26 (permalink)
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Prime Pedant
Join Date: May 2004
Location: Bææærgen
Posts: 1,924
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Re: World of Warcraft
Yes, Anchorage, Alaska still.
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04-19-2005, 11:43 AM
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#27 (permalink)
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*****Dux Bellorum*****
Join Date: May 2004
Location: The Road
Posts: 6,200
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Re: World of Warcraft
Basically Norway in everything but name.
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04-22-2005, 07:31 PM
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#28 (permalink)
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*****Dux Bellorum*****
Join Date: May 2004
Location: The Road
Posts: 6,200
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Re: World of Warcraft
I am going to be playing this game over the weekend. Has anybody got any tips advice before I start? Is anbody in a guild? Does anybody want to meet me out there?
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04-22-2005, 07:55 PM
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#29 (permalink)
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Outside
Join Date: Nov 2004
Posts: 3,301
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Re: World of Warcraft
Any tips ? Play a orc, a human or a tauren as an hunter, a warrior or a paladin. These are the most powerful in close combat, and the one you should have more fun with.
I'm on Dalaran for all my characters, very few chances we meet there.
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04-22-2005, 07:59 PM
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#30 (permalink)
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Tally ho!
Join Date: Jul 2004
Location: Manchester, UK
Posts: 2,612
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Re: World of Warcraft
And try to avoid a character called Bellurdan. He's evil
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