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#152 (permalink) | |
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Unreg. Mutant Moderator
Join Date: Feb 2005
Location: Newcastle, UK
Posts: 1,462
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Re: inselkampf Online Members
Quote:
Some of the people on here have literally thousands of warships & men. It's no exagerration to say that I have over 1,000 fully upgraded spearmen on my isle and I still think someone could wipe me out without half trying ![]()
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"I'm always happy. Which is kind of worrying when you really think about it." |
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#153 (permalink) |
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Registered User
Join Date: Feb 2006
Posts: 34
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Re: Inselkampf - Addictive browser based game
Can any of you inselkampf veterans answer a few questions for me please.
I think thats it for now. ![]() |
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#154 (permalink) |
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Unreg. Mutant Moderator
Join Date: Feb 2005
Location: Newcastle, UK
Posts: 1,462
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Re: Inselkampf - Addictive browser based game
Sail level determines firstly what type of ships you can build. You can't built Large warships/merchant ships until about level 7 and you can't build colonisation ships until sail level 10 (and harbour level 20).
Also sail level determines how fast your ships go. As far as the market goes. It can be useful I suppose but really only lumber and troops get sold regularly and why would you want to sell lumber or troops when you're starting out? Normally you need as much lumber and troops as you can get your hands on.
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"I'm always happy. Which is kind of worrying when you really think about it." |
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#155 (permalink) |
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wandering
Join Date: Mar 2005
Location: there abouts.
Posts: 205
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Re: Inselkampf - Addictive browser based game
Cool hadn't looked into the market yet, I take it you need merchant ships to sell but not to buy?
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An unsophisticated forecaster uses statistics as a drunken man uses lamp-posts - for support rather than for illumination. |
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#156 (permalink) |
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Registered User
Join Date: Feb 2006
Posts: 34
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Re: Inselkampf - Addictive browser based game
I've been investigating the market Quokka and you need to have ships to deliver payment to the isles you are buying resources off. I decided to buy some stone so picked a good deal and went about sending payment, it turns out that it will take my ships 52 hours to deliver the gold. lol. When my ships get back next week i may get some lumber, assuming the sailors dont die of starvation or go mad from such an extended sea voyage.
Thanks for the info Winters Sorrow, it looks like i may have to invest in some faster sails. |
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#157 (permalink) |
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Unreg. Mutant Moderator
Join Date: Feb 2005
Location: Newcastle, UK
Posts: 1,462
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Re: Inselkampf - Addictive browser based game
Gah!
If you need stone, please just ask on here! Stone is the one resource people always have too much of, hence the very low price it generates.
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"I'm always happy. Which is kind of worrying when you really think about it." |
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#158 (permalink) |
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wandering
Join Date: Mar 2005
Location: there abouts.
Posts: 205
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Re: Inselkampf - Addictive browser based game
Ditto that Ill be able to deliver stone soon myself, I was more thinking about selling some excess lumber/stone while my gold is catching up.
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An unsophisticated forecaster uses statistics as a drunken man uses lamp-posts - for support rather than for illumination. |
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#160 (permalink) |
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wandering
Join Date: Mar 2005
Location: there abouts.
Posts: 205
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Re: Inselkampf - Addictive browser based game
I think it all pretty much balances out, it's all gotta be built
. I'm still just trying to max resources and get to Large Warships ASAP.
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An unsophisticated forecaster uses statistics as a drunken man uses lamp-posts - for support rather than for illumination. Last edited by Quokka : 04-27-2006 at 04:52 PM. |
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#161 (permalink) |
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Unreg. Mutant Moderator
Join Date: Feb 2005
Location: Newcastle, UK
Posts: 1,462
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Re: Inselkampf - Addictive browser based game
I'll send you some stone/lumber Sparrahawk.
Not sure how much your storehouse holds so it'll only be 2000 of each. Let me know if you need more. ![]()
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"I'm always happy. Which is kind of worrying when you really think about it." |
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#165 (permalink) | |
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wandering
Join Date: Mar 2005
Location: there abouts.
Posts: 205
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Re: inselkampf Online Members
Quote:
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An unsophisticated forecaster uses statistics as a drunken man uses lamp-posts - for support rather than for illumination. |
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